[ptx] difference between rectangular and cylindrycal pano
Jean-Luc Coulon (f5ibh)
jean-luc.coulon at wanadoo.fr
Fri Oct 29 10:22:04 BST 2004
Thank you for all these informations.
This clarify a lot the thigs
Regards
Jean-Luc
Le 29.10.2004 05:12:42, Rik Littlefield a écrit :
> Marek,
>
> PTviewer assumes that its input image is equirectangular projection,
> possibly less than full spherical 360x180 degrees. For partial panos
> with small fov, there is not much difference between equirectangular
> and rectilinear or cylindrical, so visually it works OK to use those
> with PTviewer also.
>
> Whether you should use rectilinear or cylindrical for website and
> printing depends on what you are trying to accomplish. With
> rectilinear, all lines that are straight in the world are also
> straight in your picture, but you get severe distortion if you try to
> go beyond roughly 120 degrees fov. With cylindrical, the horizon and
> verticals are the only straight lines in the world that end up
> straight in your picture, but you can go up to full 360 degrees
> horizontal.
>
> Cylindrical and equirectangular have many of the same characteristics
> -- up to a full circle around, vertical lines in the world are also
> vertical in your picture, things near the poles get badly distorted.
> The difference is that in equirectangular, you can go clear to the
> poles and things near the poles get "squashed" vertically, where in
> cylindrical they get "stretched" and you can go only about +-60
> degrees vertically before distortion gets too much. (PTViewer remaps
> from equirectangular input to rectilinear on the screen, so when you
> look up, you see an undistorted view of the stuff above you.)
>
> For technical discussion and pictures using maps of the Earth, see
> http://mathworld.wolfram.com/EquirectangularProjection.html ,
> http://mathworld.wolfram.com/CylindricalProjection.html, and
> http://mathworld.wolfram.com/RectilinearProjection.html , which links
> to http://mathworld.wolfram.com/GnomonicProjection.html . (What
> photographers call "rectilinear" projection, geographers call
> "gnomonic". It's not immediately obvious that gnomonic projection
> maps lines that are straight in 3D to lines that are straight in the
> map, but it does.)
>
> --Rik
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