[ptx] Enblend Multiresolution Spline Blender

Pablo d'Angelo pablo.dangelo at web.de
Mon Mar 15 08:46:32 GMT 2004


On Sun, 14 Mar 2004, Andrew C Mihal wrote:

> I've replaced the erosive thinning algorithm for mask creation - next I'm 
> going to try to calculate a tighter ROI. That and a couple other changes 
> to save memory and it'll be version 1.0. New features will come after 
> that.

Ok, great! 
I'll wait until 1.0 is released, and then I'll look into adding support for
multi-layer tiffs.

ciao
  Pablo


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